What's ColChess?
Is the source available?
One of the easiest ports I have ever done. Took about 2 minutes. I won't post anything until I get his permission.http://www.ast.cam.ac.uk/~cmf/chess/
from the web page: "ColChess is very much experimental at the moment and uses the brute force analysis method for tree searching, meaning that it analyses far more nodes per move than an ordinary chess program such as GNUChess or Crafty."
One of the easiest ports I have ever done. Took about 2 minutes. I won't post anything until I get his permission.http://www.ast.cam.ac.uk/~cmf/chess/
from the web page: "ColChess is very much experimental at the moment and uses the brute force analysis method for tree searching, meaning that it analyses far more nodes per move than an ordinary chess program such as GNUChess or Crafty."
That code section is not in the latest release. I've since found better ways of doing it. Hence 'temporary hack'#ifdef xboard // Temporary hack to make sure it plays at a sensible level > with xboard.
computer_side=2;
tlimit=5;
depth=4;
#endif
I'm not sure if this code in chess.c is supposed to be uncommented for
proper functioning under winboard. Wouldn't this limit the depth to 4?
So it isn't even written in valid ANSI C? That's just poor. Looks a bit amateurish to me. Last time I played it I lost - it checkmated me with it's king.Thx Dann,
#ifdef xboard // Temporary hack to make sure it plays at a sensible level with xboard.
Return to Archive (Old Parsimony Forum)
Users browsing this forum: No registered users and 26 guests