Jabba13032012

Hi,
A copy from the post on the CCC forum:
http://www.bluefever.net/enginepage.html
Jabba13032012 resides in the link above.
It's a C# engine, a W32 compile. I tried 64bit vs 32bit on my i3, and there was no discernable speed difference.
It's horribly weak, and really, I'm at a loss as what to do.
I've played 1000's of test games, and never seem to be able to improve it.
I find the initial writing of the engine good fun and involving, then I start to plug in some eval values and search paramters as a "base" version, and this base version seems to beat all alternative versions.
I think it's even weaker than Jabba 1.0, which is an achievement.
In terms of elo per line of code, it might well be the weakest ever.
Anyway, it's out there. Oh, and it's basically the CCT version.
Regards
Richard
PS Source included
A copy from the post on the CCC forum:
http://www.bluefever.net/enginepage.html
Jabba13032012 resides in the link above.
It's a C# engine, a W32 compile. I tried 64bit vs 32bit on my i3, and there was no discernable speed difference.
It's horribly weak, and really, I'm at a loss as what to do.
I've played 1000's of test games, and never seem to be able to improve it.
I find the initial writing of the engine good fun and involving, then I start to plug in some eval values and search paramters as a "base" version, and this base version seems to beat all alternative versions.
I think it's even weaker than Jabba 1.0, which is an achievement.
In terms of elo per line of code, it might well be the weakest ever.
Anyway, it's out there. Oh, and it's basically the CCT version.
Regards
Richard
PS Source included